More ideas from Daniel
Dungeon Gate, Nikita Novikov on ArtStation at https://www.artstation.com/artwork/NeBlP

Dungeon Gate, Nikita Novikov on ArtStation at https://www.artstation.com/artwork/NeBlP

6a79e2ef767bbd8d0e52445c914c08f4.jpg (564×501)

6a79e2ef767bbd8d0e52445c914c08f4.jpg (564×501)

Demon painting, Hunter Gage on ArtStation at https://www.artstation.com/artwork/1z9k3

Demon painting, Hunter Gage on ArtStation at https://www.artstation.com/artwork/1z9k3

Environment Concept Art, Game Environment, Environment Design, Hand Painted Textures, Game Textures, Game Background, Isometric Art, Paint Texture, Game Icon, Games, Battle, Maps, Texture, Interiors, Workshop, Graphics

What Are You Working On? 2011 Edition! - Page 385 - Polycount Forum:

An example of a low poly prop designed in z-brush. The simplicity of the model along with how detailed it can be with it's very specific style make for an item of high impact that could be used in a number of places within an environment.

Fable Legends was a great Game that i have spent over 2 years working on, developing a big range of assets and some levels!, i gained allot of experience and met allot of good friends on this project!

Fable Legends was a great Game that i have spent over 2 years working on, developing a big range of assets and some levels!, i gained allot of experience and met allot of good friends on this project!