Patrik Chleboun

Patrik Chleboun

Patrik Chleboun
More ideas from Patrik
Cartoony_Gui_Full.jpg (1100×4704)

A vibrant package of gaming and cartoon GUI elements provided for free in fully editable PSD files.

The Visual Guide for Multiplayer Level Design, Bobby Ross. Chapter 9: Supporting game design.   http://bobbyross.com/blog/2014/6/29/the-visual-guide-for-multiplayer-level-design

Terms Strategy Tactics Map Scale Orientation & Navigation (Art) Round vs Reinforcement Map Symmetry Arcade & Realistic Style Supporting Game Design Credits Table of Contents Table of Contents Table of Contents Table of Contents

Mission Doc: The Mascots — Level Art+Design Portfolio

Mission Doc: The Mascots — Level Art+Design Portfolio

The Visual Guide for Multiplayer Level Design, Bobby Ross. Chapter 3: Tactics C.   http://bobbyross.com/blog/2014/6/29/the-visual-guide-for-multiplayer-level-design

The Visual Guide for Multiplayer Level Design, Bobby Ross. Chapter Tactics C…

The Visual Guide for Multiplayer Level Design, Bobby Ross. Chapter 4: Map Scale.   http://bobbyross.com/blog/2014/6/29/the-visual-guide-for-multiplayer-level-design

Terms Strategy Tactics Map Scale Orientation & Navigation (Art) Round vs Reinforcement Map Symmetry Arcade & Realistic Style Supporting Game Design Credits Table of Contents Table of Contents Table of Contents Table of Contents

The Visual Guide for Multiplayer Level Design, Bobby Ross. Chapter 8: Arcade & Realistic Style.   http://bobbyross.com/blog/2014/6/29/the-visual-guide-for-multiplayer-level-design

Terms Strategy Tactics Map Scale Orientation & Navigation (Art) Round vs Reinforcement Map Symmetry Arcade & Realistic Style Supporting Game Design Credits Table of Contents Table of Contents Table of Contents Table of Contents

The Visual Guide for Multiplayer Level Design, Bobby Ross. Chapter 1: Terms   http://bobbyross.com/blog/2014/6/29/the-visual-guide-for-multiplayer-level-design

Terms Strategy Tactics Map Scale Orientation & Navigation (Art) Round vs Reinforcement Map Symmetry Arcade & Realistic Style Supporting Game Design Credits Table of Contents Table of Contents Table of Contents Table of Contents

Visual Guide: Multiplayer Level Design — Level Art+Design Portfolio

Terms Strategy Tactics Map Scale Orientation & Navigation (Art) Round vs Reinforcement Map Symmetry Arcade & Realistic Style Supporting Game Design Credits Table of Contents Table of Contents Table of Contents Table of Contents

1: Terms 2: Strategy 3: Tactics 4: Map Scale 5: Orientation & Navigation  (Art)     6: Round vs Reinforcement 7: Map Symmetry 8: Arcade & Realistic Style 9:  Supporting Game Design 10: Credits

Terms Strategy Tactics Map Scale Orientation & Navigation (Art) Round vs Reinforcement Map Symmetry Arcade & Realistic Style Supporting Game Design Credits Table of Contents Table of Contents Table of Contents Table of Contents