Searching For Freedom: The Story of a Solo Indie Dev - KeenGamer
Jason Godbey, 3-D artist in the AAA games industry, is developing an entire point-and-click adventure by himself. Growing tired of the dictating nature of mainstream game production, he created The Search. He sat down with KeenGamer to talk about his upcoming project, the creative process of a lone game developer, and the state of the independent games industry.
An Interview with Drakhar Studios: Creators of Ginger - KeenGamer
We got a chance to talk shop with Drakhar Studio, creator of Ginger: Beyond the Crystal. Our editor, Matt Owen, talked with Miguel Company, CTO & Lead Programmer at Drakhar Studio, about what makes a game great, and how their studio came to be!
Aven Colony: Developer Interview - KeenGamer
We've asked the developers who are creating Aven Colony, Mothership Entertainment, to answer a few questions for our readers. They where kind enough to do this for us. Here is what they had to say.
A 'Brut@l' Interview with Stormcloud Games - KeenGamer
We had the opportunity to ask Stormcloud Games, developers of the PS4 game Brut@l, some questions about the development, outcome of the game, and future plans regarding the game. If you've enjoyed the game so far, or even are considering to get the game, you'll find this to be incredibly insightful and interesting!
Emily Wants To Play Q&A (VR support and sequel?) - KeenGamer
Shawn Hitchcock, sole creator of Emily Wants To Play, shared some of his plans and thoughts about the future of the game, technical ambitions regarding its VR compatibilities, and some insight on a potential sequel in the works already.
Reflections - Interview with Broken Window Studios - KeenGamer
This is our interview with the lovely people over at Broken Window Studios about Reflections. In this interview we discuss how the game was inspired, what inspired the art style and a bunch more. Wasn't expecting Reflections to be based on personal experience.
Clive 'N' Wrench fuels the 3D Platformer Revival - KeenGamer
Time-travelling rabbits, dastardly villains, and sumptuous carrot cake all come together in DinosaurBytes' Clive 'N' Wrench, an exciting new 3D platformer in the making. We've talked with Rob Wass, DinosaurBytes' lead developer, about how Clive 'N' Wrench began as a project to revive 3D platform adventure games and has since then evolved into an epic journey spanning across time itself.
The Birdcage - interview about this unique musical game - KeenGamer
Do you like metal and gothic metal? Do you know Within Temptation, Evanescence, Epica or even Guns N' Roses (not really a metal)? Then read this interview about the upcoming album, game, musical game, simply all-in-one!
Kumoon: Ballistic Physics Puzzle - interview - KeenGamer
Kumoon: Ballistic Physics Puzzle - do you like puzzle games? Virtual reality? Then find out more what the developers have to say about their game and studio.
El Somni Quas - rozhovor se stavitelem ESQ - KeenGamer
Po zveřejnění informací o ESQ v únoru měl tým plné ruce práce s odpovídáním na otázky z různých stran. U nás jsme zveřejnili základní informace v březnu a teď vám budeme postupně přibližovat jak celou hru, tak i tým, který na ní v současné době pracuje, začneme stavařem Zbyňkem Juračkou.
El Somni Quas - interview with ESQ's game builder - KeenGamer
Since the introduction of ESQ to the world in February the team is very busy answering all the questions coming to them from all sides. It makes us very, very happy. As a reward for all the interest you can read first interview and more will come later. Today with the main game's builder (architect).
Gunnheim - Interview with the developers
We've written some questions and concerns to the developers of the indie bullet-hell style action game, Gunnheim. They wrote back some informative responses which you don't want to miss!