Jason Godbey, 3-D artist in the AAA games industry, is developing an entire point-and-click adventure by himself. Growing tired of the dictating nature of mainstream game production, he created The Search. He sat down with KeenGamer to talk about his upcoming project, the creative process of a lone game developer, and the state of the independent games industry.
An Interview with Drakhar Studios: Creators of Ginger
We got a chance to talk shop with Drakhar Studio, creator of Ginger: Beyond the Crystal. Our editor, Matt Owen, talked with Miguel Company, CTO & Lead Programmer at Drakhar Studio, about what makes a game great, and how their studio came to be!
Shawn Hitchcock, sole creator of Emily Wants To Play, shared some of his plans and thoughts about the future of the game, technical ambitions regarding its VR compatibilities, and some insight on a potential sequel in the works already.
Reflections - Interview with Broken Window Studios
Do you like metal and gothic metal? Do you know Within Temptation, Evanescence, Epica or even Guns N' Roses (not really a metal)? Then read this interview about the upcoming album, game, musical game, simply all-in-one!
Since the introduction of ESQ to the world in February the team is very busy answering all the questions coming to them from all sides. It makes us very, very happy. As a reward for all the interest you can read first interview and more will come later. Today with the main game's builder (architect).
Rememoried is an independent video game, a virtual place where memories change to dreams and the only possible way is forgetting, which becomes a mechanism for proceeding to the next layer of dreams. The Surrealist explorative first-person adventure game.