Game Interviews

Interviews with developers from Gaming industry. www.keengamer.com
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Jason Godbey, 3-D artist in the AAA games industry, is developing an entire point-and-click adventure by himself. Growing tired of the dictating nature of mainstream game production, he created The Search. He sat down with KeenGamer to talk about his upcoming project, the creative process of a lone game developer, and the state of the independent games industry.

Searching For Freedom: The Story of a Solo Indie Dev

Jason Godbey, 3-D artist in the AAA games industry, is developing an entire point-and-click adventure by himself. Growing tired of the dictating nature of mainstream game production, he created The Search. He sat down with KeenGamer to talk about his upcoming project, the creative process of a lone game developer, and the state of the independent games industry.

We got a chance to talk shop with Drakhar Studio, creator of Ginger: Beyond the Crystal. Our editor, Matt Owen, talked with Miguel Company, CTO & Lead Programmer at Drakhar Studio, about what makes a game great, and how their studio came to be!

An Interview with Drakhar Studios: Creators of Ginger

We got a chance to talk shop with Drakhar Studio, creator of Ginger: Beyond the Crystal. Our editor, Matt Owen, talked with Miguel Company, CTO & Lead Programmer at Drakhar Studio, about what makes a game great, and how their studio came to be!

Aven Colony: Developer Interview | KeenGamer

Aven Colony: Developer Interview

We've asked the developers who are creating Aven Colony, Mothership Entertainment, to answer a few questions for our readers.

We had the opportunity to ask Stormcloud Games, developers of the PS4 game…

A 'Brut@l' Interview with Stormcloud Games

We had the opportunity to ask Stormcloud Games, developers of the game…

Shawn Hitchcock, sole creator of Emily Wants To Play, shared some of his plans…

Emily Wants To Play Q&A (VR support and sequel

Shawn Hitchcock, sole creator of Emily Wants To Play, shared some of his plans and thoughts about the future of the game, technical ambitions regarding its VR compatibilities, and some insight on a potential sequel in the works already.

This is our interview with the lovely people over at Broken Window Studios about…

Reflections - Interview with Broken Window Studios

This is our interview with the lovely people over at Broken Window Studios about…

Time-travelling rabbits, dastardly villains, and sumptuous carrot cake all come…

Clive 'N' Wrench fuels the 3D Platformer Revival

Do you like metal and gothic metal? Do you know Within Temptation, Evanescence, Epica or even Guns N' Roses (not really a metal)? Then read this interview about the upcoming album, game, musical game, simply all-in-one!

The Birdcage - interview about this unique musical game

Do you like metal and gothic metal? Do you know Within Temptation, Evanescence, Epica or even Guns N' Roses (not really a metal)? Then read this interview about the upcoming album, game, musical game, simply all-in-one!

Kumoon: Ballistic Physics Puzzle - do you like puzzle games? Virtual reality? Then find out more what the developers have to say about their game and studio.

Kumoon: Ballistic Physics Puzzle - interview

Kumoon: Ballistic Physics Puzzle - do you like puzzle games? Then find out more what the developers have to say about their game and studio.

We have asked the developers few questions about the game. But also about their history and feelings after the launch on Steam.

Brigador - interview with the developers

Brigador has just released on Steam Early access and we're taking a quick look at it in its current early stages. Brigador is a isometric tank shooter with a.

Po zveřejnění informací o ESQ v únoru měl tým plné ruce práce s odpovídáním na otázky z různých stran. U nás jsme zveřejnili základní informace v březnu a teď vám budeme postupně přibližovat jak celou hru, tak i tým, který na ní v současné době pracuje, začneme stavařem Zbyňkem Juračkou.

El Somni Quas - rozhovor se stavitelem ESQ

El Somni Quas - interview with ESQ's game builder

Since the introduction of ESQ to the world in February the team is very busy answering all the questions coming to them from all sides. It makes us very, very happy. As a reward for all the interest you can read first interview and more will come later. Today with the main game's builder (architect).

El Somni Quas - interview with ESQ's game builder

Since the introduction of ESQ to the world in February the team is very busy answering all the questions coming to them from all sides. It makes us very, very happy. As a reward for all the interest you can read first interview and more will come later. Today with the main game's builder (architect).

We've written some questions and concerns to the developers of the indie bullet-hell style action game, Gunnheim. They wrote back some informative responses which you don't want to miss!

Gunnheim - Interview with the developers

We've written some questions and concerns to the developers of the indie bullet-hell style action game, Gunnheim. They wrote back some informative responses which you don't want to miss!

Rememoried - zeptali jsme se Vladimíra na plno otázek ohledně tvorby hry, kde čerpal inspiraci a co mu vývoj a hra přinesla nebo vzala. Čtete dále.

Rememoried - rozhovor s tvůrcem Vladimírem Kudělkou

Rememoried is an independent video game, a virtual place where memories change to dreams and the only possible way is forgetting, which becomes a mechanism for proceeding to the next layer of dreams. The Surrealist explorative first-person adventure game.

Das Tal is an indie hardcore pvp game and it would be a pity not to ask developers at Fairytale Distillery few questions about the game and the studio itself.

Das Tal - Interview

Das Tal is an indie hardcore pvp game and it would be a pity not to ask developers at Fairytale Distillery few questions about the game and the studio itself.

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